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        <dc:date>2010-03-14T17:36:30+00:00</dc:date>
        <dc:creator>wolfy</dc:creator>
        <title>mods:recommended</title>
        <link>http://wiki.neurohack.com/transcendence/wiki/mods/recommended?rev=1268588190&amp;do=diff</link>
        <description>Notice: this page is extremely out-dated; many of these mods nolonger work with the current version of transcendence, others have been updated, and many more mods have been added.

Please read the Forum post here before modifying this page.

At the moment this page contains all the mods present on xelerus as of 22 May 2009. When it has matured it will only contain a small sample of the mods, judged to be the reccommended ones. Other wiki pages may split off parts of the mods, and make sub-pages.…</description>
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        <dc:date>2010-03-12T22:17:09+00:00</dc:date>
        <dc:creator>infomaniac50</dc:creator>
        <title>hierosteel_armor - Updated for Transcendence RC9</title>
        <link>http://wiki.neurohack.com/transcendence/wiki/hierosteel_armor?rev=1268432229&amp;do=diff</link>
        <description>Name   hierosteel armor segment   UNID   &amp;itHierosteelPlate;   Level   XXI   Base Value   20000000   Mass   5000 (5.0 tons)   Frequency   uncommon   Hit Points   4000   Photo Repair   false   Causes Shield Interference   false   Recharges Reactor   false   Has Stealth Capabilities   false   Immune to Radiation   true   Immune to Disintegration   true</description>
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        <dc:date>2010-03-12T22:15:53+00:00</dc:date>
        <dc:creator>infomaniac50</dc:creator>
        <title>dark_matter_armor - Updated for Transcendence RC9</title>
        <link>http://wiki.neurohack.com/transcendence/wiki/dark_matter_armor?rev=1268432153&amp;do=diff</link>
        <description>Name   dark matter armor segment   UNID   &amp;itDarkMatterPlate;   Level   XV   Base Value   2000000   Mass   5000 (5.0 tons)   Frequency   uncommon   Hit Points   900   Photo Repair   false   Causes Shield Interference   false   Recharges Reactor   false   Has Stealth Capabilities   false   Immune to Radiation   true   Immune to Disintegration   true</description>
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        <dc:date>2010-03-12T22:14:40+00:00</dc:date>
        <dc:creator>infomaniac50</dc:creator>
        <title>iocrym_armor - Updated for Transcendence RC9</title>
        <link>http://wiki.neurohack.com/transcendence/wiki/iocrym_armor?rev=1268432080&amp;do=diff</link>
        <description>Name   heavy Iocrym armor segment   UNID   &amp;itIocrymPlate;   Level   XII   Base Value   100000   Mass   12000 (12.0 tons)   Frequency   uncommon   Hit Points   1000   Blinding Damage Adjust   0   Device Damage Adjust   0   EMP Damage Adjust   0   Photo Repair   false   Causes Shield Interference   false   Recharges Reactor   false   Has Stealth Capabilities   false   Immune to Radiation   true   Immune to Disintegration   true</description>
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        <dc:date>2010-03-12T22:13:44+00:00</dc:date>
        <dc:creator>infomaniac50</dc:creator>
        <title>armor - renamed Iocrym armor to heavy Iocrym armor</title>
        <link>http://wiki.neurohack.com/transcendence/wiki/armor?rev=1268432024&amp;do=diff</link>
        <description>Level I

	* ultra light titanium armor
	* light titanium armor
	* titanium armor
	* light ceramic armor


Level II

	* ceramic armor
	* heavy titanium armor
	* light reactive armor
	* light Sung armor
	* light Urak armor
	* reactive armor
	* titanium barricade
	* XMH armor</description>
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        <dc:date>2010-03-12T22:12:12+00:00</dc:date>
        <dc:creator>infomaniac50</dc:creator>
        <title>neutronium_armor - Updated for Transcendence RC9</title>
        <link>http://wiki.neurohack.com/transcendence/wiki/neutronium_armor?rev=1268431932&amp;do=diff</link>
        <description>Name   neutronium armor segment   UNID   &amp;itNeutroniumPlate;   Level   XI   Base Value   100000   Mass   15000 (15.0 tons)   Frequency   uncommon   Hit Points   1000   Photo Repair   false   Causes Shield Interference   false   Recharges Reactor   false   Has Stealth Capabilities   false   Immune to Radiation   false   Immune to Disintegration   true</description>
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        <dc:date>2010-03-12T22:11:09+00:00</dc:date>
        <dc:creator>infomaniac50</dc:creator>
        <title>light_iocrym_armor - created</title>
        <link>http://wiki.neurohack.com/transcendence/wiki/light_iocrym_armor?rev=1268431869&amp;do=diff</link>
        <description>Name   light Iocrym armor segment   UNID   &amp;itLightIocrymPlate;   Level   XI   Base Value   50000   Mass   1700 (1.7 tons)   Frequency   common   Hit Points   325   Blinding Damage Adjust   0   Device Damage Adjust   0   EMP Damage Adjust   0   Photo Repair   false   Causes Shield Interference   false   Recharges Reactor   false   Has Stealth Capabilities   false   Immune to Radiation   true   Immune to Disintegration   false</description>
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        <dc:date>2010-03-12T22:08:48+00:00</dc:date>
        <dc:creator>infomaniac50</dc:creator>
        <title>octocarbide_armor - Updated for Transcendence RC9</title>
        <link>http://wiki.neurohack.com/transcendence/wiki/octocarbide_armor?rev=1268431728&amp;do=diff</link>
        <description>Name   octocarbide armor segment   UNID   &amp;itOctoCarbideArmor;   Level   X   Base Value   35000   Mass   5000 (5.0 tons)   Frequency   uncommon   Hit Points   400   Blinding Damage Adjust   0   Device Damage Adjust   0   EMP Damage Adjust   0   Photo Repair   false   Causes Shield Interference   false   Recharges Reactor   false   Has Stealth Capabilities   false   Immune to Radiation   false   Immune to Disintegration   false</description>
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        <dc:date>2010-03-12T22:08:10+00:00</dc:date>
        <dc:creator>infomaniac50</dc:creator>
        <title>massive_tharsis_plate - Updated for Transcendence RC9</title>
        <link>http://wiki.neurohack.com/transcendence/wiki/massive_tharsis_plate?rev=1268431690&amp;do=diff</link>
        <description>Name   massive Tharsis plate segment   UNID   &amp;itMassiveTharsisPlate;   Level   X   Base Value   50000   Mass   25000 (25.0 tons)   Frequency   veryrare   Hit Points   700   Photo Repair   false   Causes Shield Interference   false   Recharges Reactor   false   Has Stealth Capabilities   false   Immune to Radiation   false   Immune to Disintegration   false</description>
    </item>
    <item rdf:about="http://wiki.neurohack.com/transcendence/wiki/heavy_ithalium_armor?rev=1268431654&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2010-03-12T22:07:34+00:00</dc:date>
        <dc:creator>infomaniac50</dc:creator>
        <title>heavy_ithalium_armor - Updated for Transcendence RC9</title>
        <link>http://wiki.neurohack.com/transcendence/wiki/heavy_ithalium_armor?rev=1268431654&amp;do=diff</link>
        <description>Name   heavy ithalium armor segment   UNID   &amp;itHeavyIthaliumArmor;   Level   X   Base Value   40000   Mass   8000 (8.0 tons)   Frequency   uncommon   Hit Points   500   Photo Repair   false   Causes Shield Interference   false   Recharges Reactor   false   Has Stealth Capabilities   false   Immune to Radiation   false   Immune to Disintegration   false</description>
    </item>
    <item rdf:about="http://wiki.neurohack.com/transcendence/wiki/diamond_lattice_armor?rev=1268431626&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2010-03-12T22:07:06+00:00</dc:date>
        <dc:creator>infomaniac50</dc:creator>
        <title>diamond_lattice_armor - Updated for Transcendence RC9</title>
        <link>http://wiki.neurohack.com/transcendence/wiki/diamond_lattice_armor?rev=1268431626&amp;do=diff</link>
        <description>Name   diamond lattice armor segment   UNID   &amp;itDiamondLatticeArmor;   Level   X   Base Value   24000   Mass   3500 (3.5 tons)   Frequency   common   Hit Points   380   Photo Repair   false   Causes Shield Interference   false   Recharges Reactor   false   Has Stealth Capabilities   false   Immune to Radiation   false   Immune to Disintegration   false</description>
    </item>
    <item rdf:about="http://wiki.neurohack.com/transcendence/wiki/p1000_hexphase_armor?rev=1268431584&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2010-03-12T22:06:24+00:00</dc:date>
        <dc:creator>infomaniac50</dc:creator>
        <title>p1000_hexphase_armor - Updated for Transcendence RC9</title>
        <link>http://wiki.neurohack.com/transcendence/wiki/p1000_hexphase_armor?rev=1268431584&amp;do=diff</link>
        <description>Name   P1300 Hexphase armor segment   UNID   &amp;itP1000HexphaseArmor;   Level   IX   Base Value   40000   Mass   40000 (40.0 tons)   Frequency   veryrare   Hit Points   780   Photo Repair   false   Causes Shield Interference   false   Recharges Reactor   false   Has Stealth Capabilities   false   Immune to Radiation   false   Immune to Disintegration   false</description>
    </item>
    <item rdf:about="http://wiki.neurohack.com/transcendence/wiki/ithalium_armor?rev=1268431533&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2010-03-12T22:05:33+00:00</dc:date>
        <dc:creator>infomaniac50</dc:creator>
        <title>ithalium_armor - Updated for Transcendence RC9</title>
        <link>http://wiki.neurohack.com/transcendence/wiki/ithalium_armor?rev=1268431533&amp;do=diff</link>
        <description>Name   ithalium armor segment   UNID   &amp;itIthaliumArmor;   Level   IX   Base Value   16000   Mass   6000 (6.0 tons)   Frequency   uncommon   Hit Points   300   Photo Repair   false   Causes Shield Interference   false   Recharges Reactor   false   Has Stealth Capabilities   false   Immune to Radiation   false   Immune to Disintegration   false</description>
    </item>
    <item rdf:about="http://wiki.neurohack.com/transcendence/wiki/hexacarbide_armor?rev=1268431468&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2010-03-12T22:04:28+00:00</dc:date>
        <dc:creator>infomaniac50</dc:creator>
        <title>hexacarbide_armor - Updated for Transcendence RC9</title>
        <link>http://wiki.neurohack.com/transcendence/wiki/hexacarbide_armor?rev=1268431468&amp;do=diff</link>
        <description>Name   hexacarbide armor segment   UNID   &amp;itHexaCarbideArmor;   Level   IX   Base Value   15000   Mass   4200 (4.2 tons)   Frequency   uncommon   Hit Points   300   Blinding Damage Adjust   0   Device Damage Adjust   0   EMP Damage Adjust   0   Photo Repair   false   Causes Shield Interference   false   Recharges Reactor   false   Has Stealth Capabilities   false   Immune to Radiation   false   Immune to Disintegration   false</description>
    </item>
    <item rdf:about="http://wiki.neurohack.com/transcendence/wiki/heavy_tharsis_plate?rev=1268431421&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2010-03-12T22:03:41+00:00</dc:date>
        <dc:creator>infomaniac50</dc:creator>
        <title>heavy_tharsis_plate - Updated for Transcendence RC9</title>
        <link>http://wiki.neurohack.com/transcendence/wiki/heavy_tharsis_plate?rev=1268431421&amp;do=diff</link>
        <description>Name   heavy Tharsis plate segment   UNID   &amp;itHeavyTharsisPlate;   Level   IX   Base Value   18000   Mass   10000 (10.0 tons)   Frequency   rare   Hit Points   400   Photo Repair   false   Causes Shield Interference   false   Recharges Reactor   false   Has Stealth Capabilities   false   Immune to Radiation   false   Immune to Disintegration   false</description>
    </item>
    <item rdf:about="http://wiki.neurohack.com/transcendence/wiki/heavy_orthosteel_armor?rev=1268431395&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2010-03-12T22:03:15+00:00</dc:date>
        <dc:creator>infomaniac50</dc:creator>
        <title>heavy_orthosteel_armor - Updated for Transcendence RC9</title>
        <link>http://wiki.neurohack.com/transcendence/wiki/heavy_orthosteel_armor?rev=1268431395&amp;do=diff</link>
        <description>Name   heavy orthosteel armor segment   UNID   &amp;itHeavyOrthoSteel;   Level   IX   Base Value   13000   Mass   3700 (3.7 tons)   Frequency   common   Hit Points   300   Photo Repair   false   Causes Shield Interference   false   Recharges Reactor   false   Has Stealth Capabilities   false   Immune to Radiation   false   Immune to Disintegration   false</description>
    </item>
    <item rdf:about="http://wiki.neurohack.com/transcendence/wiki/heavy_omsk_armor?rev=1268431351&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2010-03-12T22:02:31+00:00</dc:date>
        <dc:creator>infomaniac50</dc:creator>
        <title>heavy_omsk_armor - created</title>
        <link>http://wiki.neurohack.com/transcendence/wiki/heavy_omsk_armor?rev=1268431351&amp;do=diff</link>
        <description>Name   heavy Omsk armor segment   UNID   &amp;itHeavyOmskArmor;   Level   IX   Base Value   22000   Mass   12000 (12.0 tons)   Frequency   rare   Hit Points   400   Photo Repair   false   Causes Shield Interference   false   Recharges Reactor   false   Has Stealth Capabilities   false   Immune to Radiation   false   Immune to Disintegration   false</description>
    </item>
    <item rdf:about="http://wiki.neurohack.com/transcendence/wiki/worldship_armor_plate?rev=1268431177&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2010-03-12T21:59:37+00:00</dc:date>
        <dc:creator>infomaniac50</dc:creator>
        <title>worldship_armor_plate - Updated for Transcendence RC9</title>
        <link>http://wiki.neurohack.com/transcendence/wiki/worldship_armor_plate?rev=1268431177&amp;do=diff</link>
        <description>Name   worldship armor plate   UNID   &amp;itWorldshipArmorPlate;   Level   VIII   Base Value   8000   Mass   15000 (15.0 tons)   Frequency   rare   Hit Points   250   Blinding Damage Adjust   0   Device Damage Adjust   0   EMP Damage Adjust   0   Photo Repair   false   Causes Shield Interference   true   Recharges Reactor   false   Has Stealth Capabilities   false   Immune to Radiation   true   Immune to Disintegration   false</description>
    </item>
    <item rdf:about="http://wiki.neurohack.com/transcendence/wiki/v300_powered_armor?rev=1268431122&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2010-03-12T21:58:42+00:00</dc:date>
        <dc:creator>infomaniac50</dc:creator>
        <title>v300_powered_armor - Updated for Transcendence RC9</title>
        <link>http://wiki.neurohack.com/transcendence/wiki/v300_powered_armor?rev=1268431122&amp;do=diff</link>
        <description>Name   V300 powered armor segment   UNID   &amp;itV300PoweredArmor;   Level   VIII   Base Value   8000   Mass   4000 (4.0 tons)   Frequency   rare   Hit Points   225   Power Use   60 (6MW)   Photo Repair   false   Causes Shield Interference   false   Recharges Reactor   false   Has Stealth Capabilities   false   Immune to Radiation   false   Immune to Disintegration   false</description>
    </item>
    <item rdf:about="http://wiki.neurohack.com/transcendence/wiki/transuranic_armor?rev=1268431059&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2010-03-12T21:57:39+00:00</dc:date>
        <dc:creator>infomaniac50</dc:creator>
        <title>transuranic_armor - Updated for Transcendence RC9</title>
        <link>http://wiki.neurohack.com/transcendence/wiki/transuranic_armor?rev=1268431059&amp;do=diff</link>
        <description>Name   transuranic armor segment   UNID   &amp;itTransuranicPlate;   Level   VIII   Base Value   12000   Mass   12000 (12.0 tons)   Frequency   rare   Hit Points   400   Photo Repair   false   Causes Shield Interference   false   Recharges Reactor   false   Has Stealth Capabilities   false   Immune to Radiation   false   Immune to Disintegration   true</description>
    </item>
    <item rdf:about="http://wiki.neurohack.com/transcendence/wiki/tharsis_plate?rev=1268430995&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2010-03-12T21:56:35+00:00</dc:date>
        <dc:creator>infomaniac50</dc:creator>
        <title>tharsis_plate - Updated for Transcendence RC9</title>
        <link>http://wiki.neurohack.com/transcendence/wiki/tharsis_plate?rev=1268430995&amp;do=diff</link>
        <description>Name   Tharsis plate segment   UNID   &amp;itTharsisPlate;   Level   VIII   Base Value   6000   Mass   4000 (4.0 tons)   Frequency   uncommon   Hit Points   200   Photo Repair   false   Causes Shield Interference   false   Recharges Reactor   false   Has Stealth Capabilities   false   Immune to Radiation   false   Immune to Disintegration   false</description>
    </item>
    <item rdf:about="http://wiki.neurohack.com/transcendence/wiki/quadrocarbide_armor?rev=1268430965&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2010-03-12T21:56:05+00:00</dc:date>
        <dc:creator>infomaniac50</dc:creator>
        <title>quadrocarbide_armor - Updated for Transcendence RC9</title>
        <link>http://wiki.neurohack.com/transcendence/wiki/quadrocarbide_armor?rev=1268430965&amp;do=diff</link>
        <description>Name   quadrocarbide armor segment   UNID   &amp;itQuadroCarbideArmor;   Level   VIII   Base Value   7000   Mass   4000 (4.0 tons)   Frequency   uncommon   Hit Points   200   Blinding Damage Adjust   0   Device Damage Adjust   0   EMP Damage Adjust   0   Photo Repair   false   Causes Shield Interference   false   Recharges Reactor   false   Has Stealth Capabilities   false   Immune to Radiation   false   Immune to Disintegration   false</description>
    </item>
    <item rdf:about="http://wiki.neurohack.com/transcendence/wiki/p250_hexphase_armor?rev=1268430931&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2010-03-12T21:55:31+00:00</dc:date>
        <dc:creator>infomaniac50</dc:creator>
        <title>p250_hexphase_armor - Updated for Transcendence RC9</title>
        <link>http://wiki.neurohack.com/transcendence/wiki/p250_hexphase_armor?rev=1268430931&amp;do=diff</link>
        <description>Name   P450 Hexphase armor segment   UNID   &amp;itP210HexphaseArmor;   Level   VIII   Base Value   12000   Mass   12000 (12.0 tons)   Frequency   rare   Hit Points   350   Photo Repair   false   Causes Shield Interference   false   Recharges Reactor   false   Has Stealth Capabilities   false   Immune to Radiation   false   Immune to Disintegration   false</description>
    </item>
    <item rdf:about="http://wiki.neurohack.com/transcendence/wiki/orthosteel_armor?rev=1268430849&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2010-03-12T21:54:09+00:00</dc:date>
        <dc:creator>infomaniac50</dc:creator>
        <title>orthosteel_armor - Updated for Transcendence RC9</title>
        <link>http://wiki.neurohack.com/transcendence/wiki/orthosteel_armor?rev=1268430849&amp;do=diff</link>
        <description>Name   orthosteel armor segment   UNID   &amp;itOrthoSteel;   Level   VIII   Base Value   6500   Mass   3500 (3.5 tons)   Frequency   common   Hit Points   225   Photo Repair   false   Causes Shield Interference   false   Recharges Reactor   false   Has Stealth Capabilities   false   Immune to Radiation   false   Immune to Disintegration   false</description>
    </item>
    <item rdf:about="http://wiki.neurohack.com/transcendence/wiki/medium_omsk_armor?rev=1268430817&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2010-03-12T21:53:37+00:00</dc:date>
        <dc:creator>infomaniac50</dc:creator>
        <title>medium_omsk_armor - created</title>
        <link>http://wiki.neurohack.com/transcendence/wiki/medium_omsk_armor?rev=1268430817&amp;do=diff</link>
        <description>Name   medium Omsk armor segment   UNID   &amp;itMediumOmskArmor;   Level   VIII   Base Value   8000   Mass   6000 (6.0 tons)   Frequency   rare   Hit Points   225   Photo Repair   false   Causes Shield Interference   false   Recharges Reactor   false   Has Stealth Capabilities   false   Immune to Radiation   false   Immune to Disintegration   false</description>
    </item>
    <item rdf:about="http://wiki.neurohack.com/transcendence/wiki/light_ithalium_armor?rev=1268430534&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2010-03-12T21:48:54+00:00</dc:date>
        <dc:creator>infomaniac50</dc:creator>
        <title>light_ithalium_armor - Updated for Transcendence RC9</title>
        <link>http://wiki.neurohack.com/transcendence/wiki/light_ithalium_armor?rev=1268430534&amp;do=diff</link>
        <description>Name   light ithalium armor segment   UNID   &amp;itLightIthaliumArmor;   Level   VIII   Base Value   9000   Mass   5000 (5.0 tons)   Frequency   uncommon   Hit Points   250   Photo Repair   false   Causes Shield Interference   false   Recharges Reactor   false   Has Stealth Capabilities   false   Immune to Radiation   false   Immune to Disintegration   false</description>
    </item>
    <item rdf:about="http://wiki.neurohack.com/transcendence/wiki/carbide_carapace?rev=1268430486&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2010-03-12T21:48:06+00:00</dc:date>
        <dc:creator>infomaniac50</dc:creator>
        <title>carbide_carapace - Updated for Transcendence RC9</title>
        <link>http://wiki.neurohack.com/transcendence/wiki/carbide_carapace?rev=1268430486&amp;do=diff</link>
        <description>Name   carbide carapace segment   UNID   &amp;itCarbideCarapace;   Level   VIII   Base Value   8000   Mass   3500 (3.5 tons)   Frequency   rare   Hit Points   200   Complete Set Bonus   100   Photo Repair   false   Causes Shield Interference   false   Recharges Reactor   false   Has Stealth Capabilities   false   Immune to Radiation   false   Immune to Disintegration   false</description>
    </item>
    <item rdf:about="http://wiki.neurohack.com/transcendence/wiki/p150_hexphase_armor?rev=1268430423&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2010-03-12T21:47:03+00:00</dc:date>
        <dc:creator>infomaniac50</dc:creator>
        <title>p150_hexphase_armor - created</title>
        <link>http://wiki.neurohack.com/transcendence/wiki/p150_hexphase_armor?rev=1268430423&amp;do=diff</link>
        <description>Name   P150 Hexphase armor segment   UNID   &amp;itP120HexphaseArmor;   Level   VII   Base Value   3200   Mass   3500 (3.5 tons)   Frequency   rare   Hit Points   150   Photo Repair   false   Causes Shield Interference   false   Recharges Reactor   false   Has Stealth Capabilities   false   Immune to Radiation   false   Immune to Disintegration   false</description>
    </item>
    <item rdf:about="http://wiki.neurohack.com/transcendence/wiki/light_orthosteel_armor?rev=1268430213&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2010-03-12T21:43:33+00:00</dc:date>
        <dc:creator>infomaniac50</dc:creator>
        <title>light_orthosteel_armor - Updated for Transcendence RC9</title>
        <link>http://wiki.neurohack.com/transcendence/wiki/light_orthosteel_armor?rev=1268430213&amp;do=diff</link>
        <description>Name   light orthosteel armor segment   UNID   &amp;itLightOrthoSteel;   Level   VII   Base Value   3200   Mass   3300 (3.3 tons)   Frequency   uncommon   Hit Points   175   Photo Repair   false   Causes Shield Interference   false   Recharges Reactor   false   Has Stealth Capabilities   false   Immune to Radiation   false   Immune to Disintegration   false</description>
    </item>
    <item rdf:about="http://wiki.neurohack.com/transcendence/wiki/heavy_blast_plate?rev=1268430163&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2010-03-12T21:42:43+00:00</dc:date>
        <dc:creator>infomaniac50</dc:creator>
        <title>heavy_blast_plate - Updated for Transcendence RC9</title>
        <link>http://wiki.neurohack.com/transcendence/wiki/heavy_blast_plate?rev=1268430163&amp;do=diff</link>
        <description>Name   heavy blast plate segment   UNID   &amp;itHeavyBlastPlate;   Level   VII   Base Value   5000   Mass   7000 (7.0 tons)   Frequency   uncommon   Hit Points   180   Photo Repair   false   Causes Shield Interference   false   Recharges Reactor   false   Has Stealth Capabilities   false   Immune to Radiation   false   Immune to Disintegration   false</description>
    </item>
    <item rdf:about="http://wiki.neurohack.com/transcendence/wiki/gusoku_armor?rev=1268430126&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2010-03-12T21:42:06+00:00</dc:date>
        <dc:creator>infomaniac50</dc:creator>
        <title>gusoku_armor - Updated for Transcendence RC9</title>
        <link>http://wiki.neurohack.com/transcendence/wiki/gusoku_armor?rev=1268430126&amp;do=diff</link>
        <description>Name   Gusoku armor segment   UNID   &amp;itGusokuArmor;   Level   VII   Base Value   4000   Mass   2500 (2.5 tons)   Frequency   uncommon   Hit Points   130   Photo Repair   false   Causes Shield Interference   false   Recharges Reactor   false   Has Stealth Capabilities   false   Immune to Radiation   false   Immune to Disintegration   false</description>
    </item>
    <item rdf:about="http://wiki.neurohack.com/transcendence/wiki/dwarg_holochroal_armor?rev=1268430088&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2010-03-12T21:41:28+00:00</dc:date>
        <dc:creator>infomaniac50</dc:creator>
        <title>dwarg_holochroal_armor - Updated for Transcendence RC9</title>
        <link>http://wiki.neurohack.com/transcendence/wiki/dwarg_holochroal_armor?rev=1268430088&amp;do=diff</link>
        <description>Name   Dwarg holochroal armor segment   UNID   &amp;itDwargHolochroalArmor;   Level   VII   Base Value   7000   Mass   12000 (12.0 tons)   Frequency   rare   Hit Points   200   Damage Reflect   particle; ion   Photo Repair   false   Causes Shield Interference   false   Recharges Reactor   false   Has Stealth Capabilities   false   Immune to Radiation   false   Immune to Disintegration   false</description>
    </item>
    <item rdf:about="http://wiki.neurohack.com/transcendence/wiki/dvalin_armor?rev=1268430046&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2010-03-12T21:40:46+00:00</dc:date>
        <dc:creator>infomaniac50</dc:creator>
        <title>dvalin_armor - Updated for Transcendence RC9</title>
        <link>http://wiki.neurohack.com/transcendence/wiki/dvalin_armor?rev=1268430046&amp;do=diff</link>
        <description>Name   Dvalin armor segment   UNID   &amp;itDvalinArmor;   Level   VII   Base Value   6000   Mass   4000 (4.0 tons)   Frequency   notrandom   Hit Points   200   Photo Repair   false   Causes Shield Interference   false   Recharges Reactor   false   Has Stealth Capabilities   false   Immune to Radiation   false   Immune to Disintegration   false</description>
    </item>
    <item rdf:about="http://wiki.neurohack.com/transcendence/wiki/dragon_armor?rev=1268430010&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2010-03-12T21:40:10+00:00</dc:date>
        <dc:creator>infomaniac50</dc:creator>
        <title>dragon_armor - Updated for Transcendence RC9</title>
        <link>http://wiki.neurohack.com/transcendence/wiki/dragon_armor?rev=1268430010&amp;do=diff</link>
        <description>Name   Dragon armor segment   UNID   &amp;itDragonArmor;   Level   VII   Base Value   5000   Mass   6500 (6.5 tons)   Frequency   notRandom   Hit Points   250   Blinding Damage Adjust   0   Device Damage Adjust   0   EMP Damage Adjust   0   Photo Repair   false   Causes Shield Interference   false   Recharges Reactor   false   Has Stealth Capabilities   false   Immune to Radiation   true   Immune to Disintegration   false</description>
    </item>
    <item rdf:about="http://wiki.neurohack.com/transcendence/wiki/advanced_ceralloy_armor?rev=1268429956&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2010-03-12T21:39:16+00:00</dc:date>
        <dc:creator>infomaniac50</dc:creator>
        <title>advanced_ceralloy_armor - Updated for Transcendence RC9</title>
        <link>http://wiki.neurohack.com/transcendence/wiki/advanced_ceralloy_armor?rev=1268429956&amp;do=diff</link>
        <description>Name   advanced ceralloy armor segment   UNID   &amp;itAdvancedCeralloyArmor;   Level   VII   Base Value   4000   Mass   3300 (3.3 tons)   Frequency   common   Hit Points   150   EMP Damage Adjust   0   Photo Repair   false   Causes Shield Interference   false   Recharges Reactor   false   Has Stealth Capabilities   false   Immune to Radiation   false   Immune to Disintegration   false</description>
    </item>
    <item rdf:about="http://wiki.neurohack.com/transcendence/wiki/stealth_armor?rev=1268429799&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2010-03-12T21:36:39+00:00</dc:date>
        <dc:creator>infomaniac50</dc:creator>
        <title>stealth_armor - Updated for Transcendence RC9</title>
        <link>http://wiki.neurohack.com/transcendence/wiki/stealth_armor?rev=1268429799&amp;do=diff</link>
        <description>Name   stealth armor segment   UNID   &amp;itStealthPlate;   Level   VI   Base Value   2500   Mass   3500 (3.5 tons)   Frequency   rare   Hit Points   135   Photo Repair   false   Causes Shield Interference   false   Recharges Reactor   false   Has Stealth Capabilities   10   Immune to Radiation   false   Immune to Disintegration   false</description>
    </item>
    <item rdf:about="http://wiki.neurohack.com/transcendence/wiki/light_tharsis_plate?rev=1268429735&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2010-03-12T21:35:35+00:00</dc:date>
        <dc:creator>infomaniac50</dc:creator>
        <title>light_tharsis_plate - Updated for Transcendence RC9</title>
        <link>http://wiki.neurohack.com/transcendence/wiki/light_tharsis_plate?rev=1268429735&amp;do=diff</link>
        <description>Name   light Tharsis plate segment   UNID   &amp;itLightTharsisPlate;   Level   VI   Base Value   750   Mass   1500 (1.5 tons)   Frequency   uncommon   Hit Points   60   Photo Repair   false   Causes Shield Interference   false   Recharges Reactor   false   Has Stealth Capabilities   false   Immune to Radiation   false   Immune to Disintegration   false</description>
    </item>
    <item rdf:about="http://wiki.neurohack.com/transcendence/wiki/light_omsk_armor?rev=1268429604&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2010-03-12T21:33:24+00:00</dc:date>
        <dc:creator>infomaniac50</dc:creator>
        <title>light_omsk_armor - Updated for Transcendence RC9</title>
        <link>http://wiki.neurohack.com/transcendence/wiki/light_omsk_armor?rev=1268429604&amp;do=diff</link>
        <description>Name   light Omsk armor segment   UNID   &amp;itLightOmskArmor;   Level   VI   Base Value   2000   Mass   4000 (4.0 tons)   Frequency   common   Hit Points   135   Photo Repair   false   Causes Shield Interference   false   Recharges Reactor   false   Has Stealth Capabilities   false   Immune to Radiation   false   Immune to Disintegration   false</description>
    </item>
    <item rdf:about="http://wiki.neurohack.com/transcendence/wiki/heavy_sung_armor?rev=1268429379&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2010-03-12T21:29:39+00:00</dc:date>
        <dc:creator>infomaniac50</dc:creator>
        <title>heavy_sung_armor - Updated for Transcendence RC9</title>
        <link>http://wiki.neurohack.com/transcendence/wiki/heavy_sung_armor?rev=1268429379&amp;do=diff</link>
        <description>Name   heavy Sung armor segment   UNID   &amp;itHeavySungArmor;   Level   VI   Base Value   2300   Mass   7500 (7.5 tons)   Frequency   rare   Hit Points   180   Blinding Damage Adjust   0   Device Damage Adjust   25   EMP Damage Adjust   10   Photo Repair   false   Causes Shield Interference   false   Recharges Reactor   false   Has Stealth Capabilities   false   Immune to Radiation   false   Immune to Disintegration   false</description>
    </item>
    <item rdf:about="http://wiki.neurohack.com/transcendence/wiki/heavy_ceralloy_armor?rev=1268429213&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2010-03-12T21:26:53+00:00</dc:date>
        <dc:creator>infomaniac50</dc:creator>
        <title>heavy_ceralloy_armor - Updated for Transcendence RC9</title>
        <link>http://wiki.neurohack.com/transcendence/wiki/heavy_ceralloy_armor?rev=1268429213&amp;do=diff</link>
        <description>Name   heavy ceralloy armor segment   UNID   &amp;itHeavyCeralloyArmor;   Level   VI   Base Value   2000   Mass   3000 (3.0 tons)   Frequency   uncommon   Hit Points   120   EMP Damage Adjust   0   Photo Repair   false   Causes Shield Interference   false   Recharges Reactor   false   Has Stealth Capabilities   false   Immune to Radiation   false   Immune to Disintegration   false</description>
    </item>
    <item rdf:about="http://wiki.neurohack.com/transcendence/wiki/duralloy_armor?rev=1268429124&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2010-03-12T21:25:24+00:00</dc:date>
        <dc:creator>infomaniac50</dc:creator>
        <title>duralloy_armor - Updated for Transcendence RC9</title>
        <link>http://wiki.neurohack.com/transcendence/wiki/duralloy_armor?rev=1268429124&amp;do=diff</link>
        <description>Name   Duralloy armor segment   UNID   &amp;itDuralloyArmor;   Level   VI   Base Value   2500   Mass   3200 (3.2 tons)   Frequency   rare   Hit Points   90   Photo Repair   false   Causes Shield Interference   false   Recharges Reactor   false   Has Stealth Capabilities   false   Immune to Radiation   false   Immune to Disintegration   false</description>
    </item>
    <item rdf:about="http://wiki.neurohack.com/transcendence/wiki/blast_plate?rev=1268428995&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2010-03-12T21:23:15+00:00</dc:date>
        <dc:creator>infomaniac50</dc:creator>
        <title>blast_plate - Updated for Transcendence RC9</title>
        <link>http://wiki.neurohack.com/transcendence/wiki/blast_plate?rev=1268428995&amp;do=diff</link>
        <description>Name   blast plate segment   UNID   &amp;itBlastPlate;   Level   VI   Base Value   2000   Mass   5000 (5.0 tons)   Frequency   common   Hit Points   135   Photo Repair   false   Causes Shield Interference   false   Recharges Reactor   false   Has Stealth Capabilities   false   Immune to Radiation   true   Immune to Disintegration   false</description>
    </item>
    <item rdf:about="http://wiki.neurohack.com/transcendence/wiki/advanced_plasteel_armor?rev=1268428964&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2010-03-12T21:22:44+00:00</dc:date>
        <dc:creator>infomaniac50</dc:creator>
        <title>advanced_plasteel_armor - Updated for Transcendence RC9</title>
        <link>http://wiki.neurohack.com/transcendence/wiki/advanced_plasteel_armor?rev=1268428964&amp;do=diff</link>
        <description>Name   advanced plasteel armor segment   UNID   &amp;itAdvancedPlasteelPlate;   Level   VI   Base Value   1600   Mass   3200 (3.2 tons)   Frequency   uncommon   Hit Points   135   Photo Repair   false   Causes Shield Interference   false   Recharges Reactor   false   Has Stealth Capabilities   false   Immune to Radiation   false   Immune to Disintegration   false</description>
    </item>
    <item rdf:about="http://wiki.neurohack.com/transcendence/wiki/sung_armor?rev=1268428923&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2010-03-12T21:22:03+00:00</dc:date>
        <dc:creator>infomaniac50</dc:creator>
        <title>sung_armor - Updated for Transcendence RC9</title>
        <link>http://wiki.neurohack.com/transcendence/wiki/sung_armor?rev=1268428923&amp;do=diff</link>
        <description>Name   Sung armor segment   UNID   &amp;itSungArmor;   Level   V   Base Value   600   Mass   2500 (2.5 tons)   Frequency   uncommon   Hit Points   70   Blinding Damage Adjust   0   Device Damage Adjust   50   EMP Damage Adjust   25   Photo Repair   false   Causes Shield Interference   false   Recharges Reactor   false   Has Stealth Capabilities   false   Immune to Radiation   false   Immune to Disintegration   false</description>
    </item>
    <item rdf:about="http://wiki.neurohack.com/transcendence/wiki/luminous_armature?rev=1268428892&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2010-03-12T21:21:32+00:00</dc:date>
        <dc:creator>infomaniac50</dc:creator>
        <title>luminous_armature - Updated for Transcendence RC9</title>
        <link>http://wiki.neurohack.com/transcendence/wiki/luminous_armature?rev=1268428892&amp;do=diff</link>
        <description>Name   Luminous armature segment   UNID   &amp;itLuminousArmature;   Level   V   Base Value   900   Mass   3500 (3.5 tons)   Frequency   rare   Hit Points   100   Photo Repair   false   Causes Shield Interference   false   Recharges Reactor   false   Has Stealth Capabilities   false   Immune to Radiation   false   Immune to Disintegration   false</description>
    </item>
    <item rdf:about="http://wiki.neurohack.com/transcendence/wiki/light_blast_plate?rev=1268428638&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2010-03-12T21:17:18+00:00</dc:date>
        <dc:creator>infomaniac50</dc:creator>
        <title>light_blast_plate - Updated for Transcendence RC9</title>
        <link>http://wiki.neurohack.com/transcendence/wiki/light_blast_plate?rev=1268428638&amp;do=diff</link>
        <description>Name   light blast plate segment   UNID   &amp;itLightBlastPlate;   Level   V   Base Value   1100   Mass   4000 (4.0 tons)   Frequency   uncommon   Hit Points   90   Photo Repair   false   Causes Shield Interference   false   Recharges Reactor   false   Has Stealth Capabilities   false   Immune to Radiation   false   Immune to Disintegration   false</description>
    </item>
    <item rdf:about="http://wiki.neurohack.com/transcendence/wiki/heavy_plasteel_armor?rev=1268428598&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2010-03-12T21:16:38+00:00</dc:date>
        <dc:creator>infomaniac50</dc:creator>
        <title>heavy_plasteel_armor - Updated for Transcendence RC9</title>
        <link>http://wiki.neurohack.com/transcendence/wiki/heavy_plasteel_armor?rev=1268428598&amp;do=diff</link>
        <description>Name   heavy plasteel armor segment   UNID   &amp;itHeavyPlasteelPlate;   Level   V   Base Value   800   Mass   3000 (3.0 tons)   Frequency   common   Hit Points   100   Photo Repair   false   Causes Shield Interference   false   Recharges Reactor   false   Has Stealth Capabilities   false   Immune to Radiation   false   Immune to Disintegration   false</description>
    </item>
    <item rdf:about="http://wiki.neurohack.com/transcendence/wiki/heavy_meteorsteel?rev=1268428531&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2010-03-12T21:15:31+00:00</dc:date>
        <dc:creator>infomaniac50</dc:creator>
        <title>heavy_meteorsteel - Updated for Transcendence RC9</title>
        <link>http://wiki.neurohack.com/transcendence/wiki/heavy_meteorsteel?rev=1268428531&amp;do=diff</link>
        <description>Name   heavy meteorsteel segment   UNID   &amp;itHeavyMeteorsteel;   Level   V   Base Value   1300   Mass   5000 (5.0 tons)   Frequency   rare   Hit Points   150   Blinding Damage Adjust   0   Device Damage Adjust   0   EMP Damage Adjust   0   Photo Repair   false   Causes Shield Interference   true   Recharges Reactor   false   Has Stealth Capabilities   false   Immune to Radiation   true   Immune to Disintegration   false</description>
    </item>
    <item rdf:about="http://wiki.neurohack.com/transcendence/wiki/hardened_plasteel_armor?rev=1268427927&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2010-03-12T21:05:27+00:00</dc:date>
        <dc:creator>infomaniac50</dc:creator>
        <title>hardened_plasteel_armor - Updated for Transcendence RC9</title>
        <link>http://wiki.neurohack.com/transcendence/wiki/hardened_plasteel_armor?rev=1268427927&amp;do=diff</link>
        <description>Name   hardened plasteel armor segment   UNID   &amp;itHardenedPlasteelPlate;   Level   V   Base Value   1200   Mass   4000 (4.0 tons)   Frequency   rare   Hit Points   100   Photo Repair   false   Causes Shield Interference   false   Recharges Reactor   false   Has Stealth Capabilities   false   Immune to Radiation   true   Immune to Disintegration   false</description>
    </item>
    <item rdf:about="http://wiki.neurohack.com/transcendence/wiki/dwarg_catoptric_armor?rev=1268427891&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2010-03-12T21:04:51+00:00</dc:date>
        <dc:creator>infomaniac50</dc:creator>
        <title>dwarg_catoptric_armor - Updated for Transcendence RC9</title>
        <link>http://wiki.neurohack.com/transcendence/wiki/dwarg_catoptric_armor?rev=1268427891&amp;do=diff</link>
        <description>Name   Dwarg catoptric armor segment   UNID   &amp;itDwargCatoptricArmor;   Level   V   Base Value   600   Mass   2500 (2.5 tons)   Frequency   rare   Hit Points   75   Damage Reflect   particle   Photo Repair   false   Causes Shield Interference   false   Recharges Reactor   false   Has Stealth Capabilities   false   Immune to Radiation   false   Immune to Disintegration   false</description>
    </item>
    <item rdf:about="http://wiki.neurohack.com/transcendence/wiki/ceralloy_armor?rev=1268427853&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2010-03-12T21:04:13+00:00</dc:date>
        <dc:creator>infomaniac50</dc:creator>
        <title>ceralloy_armor - Updated for Transcendence RC9</title>
        <link>http://wiki.neurohack.com/transcendence/wiki/ceralloy_armor?rev=1268427853&amp;do=diff</link>
        <description>Name   ceralloy armor segment   UNID   &amp;itCeralloyArmor;   Level   V   Base Value   1000   Mass   3000 (3.0 tons)   Frequency   common   Hit Points   85   Blinding Damage Adjust   0   Photo Repair   false   Causes Shield Interference   false   Recharges Reactor   false   Has Stealth Capabilities   false   Immune to Radiation   false   Immune to Disintegration   false</description>
    </item>
    <item rdf:about="http://wiki.neurohack.com/transcendence/wiki/v10_powered_armor?rev=1268426960&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2010-03-12T20:49:20+00:00</dc:date>
        <dc:creator>infomaniac50</dc:creator>
        <title>v10_powered_armor - updated for Transcendence RC9</title>
        <link>http://wiki.neurohack.com/transcendence/wiki/v10_powered_armor?rev=1268426960&amp;do=diff</link>
        <description>Name   V10 powered armor segment   UNID   &amp;itV10PoweredArmor;   Level   IV   Base Value   700   Mass   3500 (3.5 tons)   Frequency   rare   Hit Points   80   Power Use   15 (1.5MW)   Photo Repair   false   Causes Shield Interference   false   Recharges Reactor   false   Has Stealth Capabilities   false   Immune to Radiation   false   Immune to Disintegration   false</description>
    </item>
    <item rdf:about="http://wiki.neurohack.com/transcendence/wiki/tevlar-composite_armor?rev=1268426871&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2010-03-12T20:47:51+00:00</dc:date>
        <dc:creator>infomaniac50</dc:creator>
        <title>tevlar-composite_armor</title>
        <link>http://wiki.neurohack.com/transcendence/wiki/tevlar-composite_armor?rev=1268426871&amp;do=diff</link>
        <description>Name   Tevlar-composite armor segment   UNID   &amp;itTevlarCompositeArmor;   Level   IV   Base Value   650   Mass   2500 (2.5 tons)   Frequency   uncommon   Hit Points   70   Photo Repair   false   Causes Shield Interference   false   Recharges Reactor   false   Has Stealth Capabilities   false   Immune to Radiation   false   Immune to Disintegration   false</description>
    </item>
    <item rdf:about="http://wiki.neurohack.com/transcendence/wiki/solar_armor?rev=1268426447&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2010-03-12T20:40:47+00:00</dc:date>
        <dc:creator>infomaniac50</dc:creator>
        <title>solar_armor - updated for Transcendence RC9</title>
        <link>http://wiki.neurohack.com/transcendence/wiki/solar_armor?rev=1268426447&amp;do=diff</link>
        <description>Name   solar armor segment   UNID   &amp;itSolarArmor;   Level   IV   Base Value   700   Mass   3000 (3.0 tons)   Frequency   rare   Hit Points   75   Photo Repair   false   Causes Shield Interference   false   Recharges Reactor   true   Has Stealth Capabilities   false   Immune to Radiation   false   Immune to Disintegration   false</description>
    </item>
    <item rdf:about="http://wiki.neurohack.com/transcendence/wiki/quad_titanium_barricade?rev=1268426409&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2010-03-12T20:40:09+00:00</dc:date>
        <dc:creator>infomaniac50</dc:creator>
        <title>quad_titanium_barricade - updated for Transcendence RC9</title>
        <link>http://wiki.neurohack.com/transcendence/wiki/quad_titanium_barricade?rev=1268426409&amp;do=diff</link>
        <description>Name   quad titanium barricade   UNID   &amp;itReinforcedTitanium3;   Level   IV   Base Value   1000   Mass   20000 (20.0 tons)   Frequency   uncommon   Hit Points   400   Photo Repair   false   Causes Shield Interference   false   Recharges Reactor   false   Has Stealth Capabilities   false   Immune to Radiation   false   Immune to Disintegration   false</description>
    </item>
    <item rdf:about="http://wiki.neurohack.com/transcendence/wiki/polyceramic_armor?rev=1268426362&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2010-03-12T20:39:22+00:00</dc:date>
        <dc:creator>infomaniac50</dc:creator>
        <title>polyceramic_armor - updated for Transcendence RC9</title>
        <link>http://wiki.neurohack.com/transcendence/wiki/polyceramic_armor?rev=1268426362&amp;do=diff</link>
        <description>Name   polyceramic armor segment   UNID   &amp;itPolyceramicPlate;   Level   IV   Base Value   600   Mass   3000 (3.0 tons)   Frequency   common   Hit Points   70   Photo Repair   false   Causes Shield Interference   false   Recharges Reactor   false   Has Stealth Capabilities   false   Immune to Radiation   false   Immune to Disintegration   false</description>
    </item>
    <item rdf:about="http://wiki.neurohack.com/transcendence/wiki/plasteel_armor?rev=1268426328&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2010-03-12T20:38:48+00:00</dc:date>
        <dc:creator>infomaniac50</dc:creator>
        <title>plasteel_armor - updated for Transcendence RC9</title>
        <link>http://wiki.neurohack.com/transcendence/wiki/plasteel_armor?rev=1268426328&amp;do=diff</link>
        <description>Name   plasteel armor segment   UNID   &amp;itPlasteelPlate;   Level   IV   Base Value   400   Mass   3000 (3.0 tons)   Frequency   common   Hit Points   80   Photo Repair   false   Causes Shield Interference   false   Recharges Reactor   false   Has Stealth Capabilities   false   Immune to Radiation   false   Immune to Disintegration   false</description>
    </item>
    <item rdf:about="http://wiki.neurohack.com/transcendence/wiki/light_meteorsteel?rev=1268426286&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2010-03-12T20:38:06+00:00</dc:date>
        <dc:creator>infomaniac50</dc:creator>
        <title>light_meteorsteel - updated for Transcendence RC9</title>
        <link>http://wiki.neurohack.com/transcendence/wiki/light_meteorsteel?rev=1268426286&amp;do=diff</link>
        <description>Name   light meteorsteel segment   UNID   &amp;itLightMeteorsteel;   Level   IV   Base Value   600   Mass   2500 (2.5 tons)   Frequency   rare   Hit Points   100   Blinding Damage Adjust   50   Device Damage Adjust   50   EMP Damage Adjust   50   Photo Repair   false   Causes Shield Interference   true   Recharges Reactor   false   Has Stealth Capabilities   false   Immune to Radiation   true   Immune to Disintegration   false</description>
    </item>
    <item rdf:about="http://wiki.neurohack.com/transcendence/wiki/heavy_urak_armor?rev=1268426227&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2010-03-12T20:37:07+00:00</dc:date>
        <dc:creator>infomaniac50</dc:creator>
        <title>heavy_urak_armor - updated for Transcendence RC9</title>
        <link>http://wiki.neurohack.com/transcendence/wiki/heavy_urak_armor?rev=1268426227&amp;do=diff</link>
        <description>Name   heavy Urak armor segment   UNID   &amp;itUrakArmorHeavy;   Level   IV   Base Value   700   Mass   7000 (7.0 tons)   Frequency   rare   Hit Points   80   Photo Repair   false   Causes Shield Interference   false   Recharges Reactor   false   Has Stealth Capabilities   false   Immune to Radiation   false   Immune to Disintegration   false</description>
    </item>
    <item rdf:about="http://wiki.neurohack.com/transcendence/wiki/depleted_uranium_armor?rev=1268426175&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2010-03-12T20:36:15+00:00</dc:date>
        <dc:creator>infomaniac50</dc:creator>
        <title>depleted_uranium_armor - created</title>
        <link>http://wiki.neurohack.com/transcendence/wiki/depleted_uranium_armor?rev=1268426175&amp;do=diff</link>
        <description>Name   depleted uranium armor segment   UNID   &amp;itDepletedUraniumArmor;   Level   IV   Base Value   600   Mass   5000 (5.0 tons)   Frequency   rare   Hit Points   75   Photo Repair   false   Causes Shield Interference   false   Recharges Reactor   false   Has Stealth Capabilities   false   Immune to Radiation   false   Immune to Disintegration   false</description>
    </item>
    <item rdf:about="http://wiki.neurohack.com/transcendence/wiki/advanced_reactive_armor?rev=1268426092&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2010-03-12T20:34:52+00:00</dc:date>
        <dc:creator>infomaniac50</dc:creator>
        <title>advanced_reactive_armor - updated for Transcendence RC9</title>
        <link>http://wiki.neurohack.com/transcendence/wiki/advanced_reactive_armor?rev=1268426092&amp;do=diff</link>
        <description>Name   advanced reactive armor segment   UNID   &amp;itAdvancedReactiveArmor;   Level   IV   Base Value   600   Mass   4000 (4.0 tons)   Frequency   uncommon   Hit Points   70   Photo Repair   false   Causes Shield Interference   false   Recharges Reactor   false   Has Stealth Capabilities   false   Immune to Radiation   false   Immune to Disintegration   false</description>
    </item>
    <item rdf:about="http://wiki.neurohack.com/transcendence/wiki/polymesh_armor?rev=1268425909&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2010-03-12T20:31:49+00:00</dc:date>
        <dc:creator>infomaniac50</dc:creator>
        <title>polymesh_armor - updated for Transcendence RC9</title>
        <link>http://wiki.neurohack.com/transcendence/wiki/polymesh_armor?rev=1268425909&amp;do=diff</link>
        <description>Name   polymesh armor segment   UNID   &amp;itPolymeshArmor;   Level   III   Base Value   200   Mass   2000 (2.0 tons)   Frequency   rare   Hit Points   50   Photo Repair   false   Causes Shield Interference   false   Recharges Reactor   false   Has Stealth Capabilities   false   Immune to Radiation   false   Immune to Disintegration   false</description>
    </item>
    <item rdf:about="http://wiki.neurohack.com/transcendence/wiki/photo-organic_armor?rev=1268425858&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2010-03-12T20:30:58+00:00</dc:date>
        <dc:creator>infomaniac50</dc:creator>
        <title>photo-organic_armor - updated for Transcendence RC9</title>
        <link>http://wiki.neurohack.com/transcendence/wiki/photo-organic_armor?rev=1268425858&amp;do=diff</link>
        <description>Name   photo-organic armor segment   UNID   &amp;itPhotorepairArmor;   Level   III   Base Value   250   Mass   2000 (2.0 tons)   Frequency   rare   Hit Points   50   Photo Repair   true   Causes Shield Interference   false   Recharges Reactor   false   Has Stealth Capabilities   false   Immune to Radiation   false   Immune to Disintegration   false</description>
    </item>
    <item rdf:about="http://wiki.neurohack.com/transcendence/wiki/light_plasteel_armor?rev=1268425781&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2010-03-12T20:29:41+00:00</dc:date>
        <dc:creator>infomaniac50</dc:creator>
        <title>light_plasteel_armor - updated for Transcendence RC9</title>
        <link>http://wiki.neurohack.com/transcendence/wiki/light_plasteel_armor?rev=1268425781&amp;do=diff</link>
        <description>Name   light plasteel armor segment   UNID   &amp;itLightPlasteelPlate;   Level   III   Base Value   200   Mass   2800 (2.8 tons)   Frequency   common   Hit Points   60   Photo Repair   false   Causes Shield Interference   false   Recharges Reactor   false   Has Stealth Capabilities   false   Immune to Radiation   false   Immune to Disintegration   false</description>
    </item>
    <item rdf:about="http://wiki.neurohack.com/transcendence/wiki/heavy_reactive_armor?rev=1268425733&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2010-03-12T20:28:53+00:00</dc:date>
        <dc:creator>infomaniac50</dc:creator>
        <title>heavy_reactive_armor - updated for Transcendence RC9</title>
        <link>http://wiki.neurohack.com/transcendence/wiki/heavy_reactive_armor?rev=1268425733&amp;do=diff</link>
        <description>Name   heavy reactive armor segment   UNID   &amp;itHeavyReactiveArmor;   Level   III   Base Value   300   Mass   3500 (3.5 tons)   Frequency   uncommon   Hit Points   50   Photo Repair   false   Causes Shield Interference   false   Recharges Reactor   false   Has Stealth Capabilities   false   Immune to Radiation   false   Immune to Disintegration   false</description>
    </item>
    <item rdf:about="http://wiki.neurohack.com/transcendence/wiki/heavy_ceramic_armor?rev=1268425695&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2010-03-12T20:28:15+00:00</dc:date>
        <dc:creator>infomaniac50</dc:creator>
        <title>heavy_ceramic_armor</title>
        <link>http://wiki.neurohack.com/transcendence/wiki/heavy_ceramic_armor?rev=1268425695&amp;do=diff</link>
        <description>Name   heavy ceramic armor segment   UNID   &amp;itHeavyCeramicPlate;   Level   III   Base Value   300   Mass   2500 (2.5 tons)   Frequency   uncommon   Hit Points   50   Photo Repair   false   Causes Shield Interference   false   Recharges Reactor   false   Has Stealth Capabilities   false   Immune to Radiation   false   Immune to Disintegration   false</description>
    </item>
    <item rdf:about="http://wiki.neurohack.com/transcendence/wiki/hardened_reactive_armor?rev=1268425671&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2010-03-12T20:27:51+00:00</dc:date>
        <dc:creator>infomaniac50</dc:creator>
        <title>hardened_reactive_armor - updated for Transcendence RC9</title>
        <link>http://wiki.neurohack.com/transcendence/wiki/hardened_reactive_armor?rev=1268425671&amp;do=diff</link>
        <description>Name   hardened reactive armor segment   UNID   &amp;itHardenedReactiveArmor;   Level   III   Base Value   350   Mass   4000 (4.0 tons)   Frequency   rare   Hit Points   50   Photo Repair   false   Causes Shield Interference   false   Recharges Reactor   false   Has Stealth Capabilities   false   Immune to Radiation   true   Immune to Disintegration   false</description>
    </item>
    <item rdf:about="http://wiki.neurohack.com/transcendence/wiki/dwarg_chiton_armor?rev=1268425634&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2010-03-12T20:27:14+00:00</dc:date>
        <dc:creator>infomaniac50</dc:creator>
        <title>dwarg_chiton_armor - updated for Transcendence RC9</title>
        <link>http://wiki.neurohack.com/transcendence/wiki/dwarg_chiton_armor?rev=1268425634&amp;do=diff</link>
        <description>Name   Dwarg chiton armor segment   UNID   &amp;itDwargChitonArmor;   Level   III   Base Value   150   Mass   1500 (1.5 tons)   Frequency   rare   Hit Points   30   Photo Repair   false   Causes Shield Interference   false   Recharges Reactor   false   Has Stealth Capabilities   false   Immune to Radiation   false   Immune to Disintegration   false</description>
    </item>
    <item rdf:about="http://wiki.neurohack.com/transcendence/wiki/double_titanium_barricade?rev=1268425562&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2010-03-12T20:26:02+00:00</dc:date>
        <dc:creator>infomaniac50</dc:creator>
        <title>double_titanium_barricade - updated for Transcendence RC9</title>
        <link>http://wiki.neurohack.com/transcendence/wiki/double_titanium_barricade?rev=1268425562&amp;do=diff</link>
        <description>Name   double titanium barricade   UNID   &amp;itReinforcedTitanium2;   Level   III   Base Value   500   Mass   10000 (10.0 tons)   Frequency   uncommon   Hit Points   200   Photo Repair   false   Causes Shield Interference   false   Recharges Reactor   false   Has Stealth Capabilities   false   Immune to Radiation   false   Immune to Disintegration   false</description>
    </item>
    <item rdf:about="http://wiki.neurohack.com/transcendence/wiki/xmh_armor?rev=1268421712&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2010-03-12T19:21:52+00:00</dc:date>
        <dc:creator>infomaniac50</dc:creator>
        <title>xmh_armor - updated for Transcendence RC9</title>
        <link>http://wiki.neurohack.com/transcendence/wiki/xmh_armor?rev=1268421712&amp;do=diff</link>
        <description>Name   XMH armor segment   UNID   &amp;itXMHArmor;   Level   II   Base Value   400   Mass   2000 (2.0 tons)   Frequency   rare   Hit Points   40   Photo Repair   false   Causes Shield Interference   false   Recharges Reactor   false   Has Stealth Capabilities   false   Immune to Radiation   false   Immune to Disintegration   false</description>
    </item>
    <item rdf:about="http://wiki.neurohack.com/transcendence/wiki/titanium_barricade?rev=1268421631&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2010-03-12T19:20:31+00:00</dc:date>
        <dc:creator>infomaniac50</dc:creator>
        <title>titanium_barricade - updated for Transcendence RC9</title>
        <link>http://wiki.neurohack.com/transcendence/wiki/titanium_barricade?rev=1268421631&amp;do=diff</link>
        <description>Name   titanium barricade   UNID   &amp;itReinforcedTitanium1;   Level   II   Base Value   200   Mass   5000 (5.0 tons)   Frequency   uncommon   Hit Points   100   Photo Repair   false   Causes Shield Interference   false   Recharges Reactor   false   Has Stealth Capabilities   false   Immune to Radiation   false   Immune to Disintegration   false</description>
    </item>
    <item rdf:about="http://wiki.neurohack.com/transcendence/wiki/reactive_armor?rev=1268421576&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2010-03-12T19:19:36+00:00</dc:date>
        <dc:creator>infomaniac50</dc:creator>
        <title>reactive_armor - updated for Transcendence RC9</title>
        <link>http://wiki.neurohack.com/transcendence/wiki/reactive_armor?rev=1268421576&amp;do=diff</link>
        <description>Name   reactive armor segment   UNID   &amp;itReactiveArmor;   Level   II   Base Value   150   Mass   3000 (3.0 tons)   Frequency   uncommon   Hit Points   35   Photo Repair   false   Causes Shield Interference   false   Recharges Reactor   false   Has Stealth Capabilities   false   Immune to Radiation   false   Immune to Disintegration   false</description>
    </item>
    <item rdf:about="http://wiki.neurohack.com/transcendence/wiki/light_urak_armor?rev=1268421522&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2010-03-12T19:18:42+00:00</dc:date>
        <dc:creator>infomaniac50</dc:creator>
        <title>light_urak_armor - updated for Transcendence RC9</title>
        <link>http://wiki.neurohack.com/transcendence/wiki/light_urak_armor?rev=1268421522&amp;do=diff</link>
        <description>Name   light Urak armor segment   UNID   &amp;itUrakArmorLight;   Level   II   Base Value   100   Mass   2000 (2.0 tons)   Frequency   rare   Hit Points   20   Photo Repair   false   Causes Shield Interference   false   Recharges Reactor   false   Has Stealth Capabilities   false   Immune to Radiation   false   Immune to Disintegration   false</description>
    </item>
    <item rdf:about="http://wiki.neurohack.com/transcendence/wiki/light_sung_armor?rev=1268421468&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2010-03-12T19:17:48+00:00</dc:date>
        <dc:creator>infomaniac50</dc:creator>
        <title>light_sung_armor - created</title>
        <link>http://wiki.neurohack.com/transcendence/wiki/light_sung_armor?rev=1268421468&amp;do=diff</link>
        <description>Name   light Sung armor segment   UNID   &amp;itLightSungArmor;   Level   II   Base Value   60   Mass   1500 (1.5 tons)   Frequency   uncommon   Hit Points   25   Blinding Damage Adjust   0   EMP Damage Adjust   25   Photo Repair   false   Causes Shield Interference   false   Recharges Reactor   false   Has Stealth Capabilities   false   Immune to Radiation   false   Immune to Disintegration   false</description>
    </item>
    <item rdf:about="http://wiki.neurohack.com/transcendence/wiki/light_reactive_armor?rev=1268421428&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2010-03-12T19:17:08+00:00</dc:date>
        <dc:creator>infomaniac50</dc:creator>
        <title>light_reactive_armor - created</title>
        <link>http://wiki.neurohack.com/transcendence/wiki/light_reactive_armor?rev=1268421428&amp;do=diff</link>
        <description>Name   light reactive armor segment   UNID   &amp;itLightReactiveArmor;   Level   II   Base Value   75   Mass   2100 (2.1 tons)   Frequency   uncommon   Hit Points   25   Photo Repair   false   Causes Shield Interference   false   Recharges Reactor   false   Has Stealth Capabilities   false   Immune to Radiation   false   Immune to Disintegration   false</description>
    </item>
    <item rdf:about="http://wiki.neurohack.com/transcendence/wiki/heavy_titanium_armor?rev=1268420905&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2010-03-12T19:08:25+00:00</dc:date>
        <dc:creator>infomaniac50</dc:creator>
        <title>heavy_titanium_armor - updated for Transcendence RC9</title>
        <link>http://wiki.neurohack.com/transcendence/wiki/heavy_titanium_armor?rev=1268420905&amp;do=diff</link>
        <description>Name   heavy titanium armor segment   UNID   &amp;itHeavyTitaniumPlate;   Level   II   Base Value   100   Mass   2500 (2.5 tons)   Frequency   common   Hit Points   45   Photo Repair   false   Causes Shield Interference   false   Recharges Reactor   false   Has Stealth Capabilities   false   Immune to Radiation   false   Immune to Disintegration   false</description>
    </item>
    <item rdf:about="http://wiki.neurohack.com/transcendence/wiki/ceramic_armor?rev=1268420806&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2010-03-12T19:06:46+00:00</dc:date>
        <dc:creator>infomaniac50</dc:creator>
        <title>ceramic_armor - updated for Transcendence RC9</title>
        <link>http://wiki.neurohack.com/transcendence/wiki/ceramic_armor?rev=1268420806&amp;do=diff</link>
        <description>Name   ceramic armor segment   UNID   &amp;itCeramicPlate;   Level   II   Base Value   150   Mass   2600 (2.6 tons)   Frequency   uncommon   Hit Points   35   Photo Repair   false   Causes Shield Interference   false   Recharges Reactor   false   Has Stealth Capabilities   false   Immune to Radiation   false   Immune to Disintegration   false</description>
    </item>
    <item rdf:about="http://wiki.neurohack.com/transcendence/wiki/titanium_armor?rev=1268420751&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2010-03-12T19:05:51+00:00</dc:date>
        <dc:creator>infomaniac50</dc:creator>
        <title>titanium_armor</title>
        <link>http://wiki.neurohack.com/transcendence/wiki/titanium_armor?rev=1268420751&amp;do=diff</link>
        <description>Name   titanium armor   UNID   &amp;itTitaniumPlate;   Level   I   Base Value   30   Mass   1500 (1.5 tons)   Frequency   uncommon   Hit Points   20   Photo Repair   false   Causes Shield Interference   false   Recharges Reactor   false   Has Stealth Capabilities   false   Immune to Radiation   false   Immune to Disintegration   false</description>
    </item>
    <item rdf:about="http://wiki.neurohack.com/transcendence/wiki/light_titanium_armor?rev=1268420732&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2010-03-12T19:05:32+00:00</dc:date>
        <dc:creator>infomaniac50</dc:creator>
        <title>light_titanium_armor</title>
        <link>http://wiki.neurohack.com/transcendence/wiki/light_titanium_armor?rev=1268420732&amp;do=diff</link>
        <description>Name   light titanium armor   UNID   &amp;itLightTitaniumPlate;   Level   I   Base Value   15   Mass   700 (700 kg)   Frequency   uncommon   Hit Points   10   Photo Repair   false   Causes Shield Interference   false   Recharges Reactor   false   Has Stealth Capabilities   false   Immune to Radiation   false   Immune to Disintegration   false</description>
    </item>
    <item rdf:about="http://wiki.neurohack.com/transcendence/wiki/light_ceramic_armor?rev=1268420697&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2010-03-12T19:04:57+00:00</dc:date>
        <dc:creator>infomaniac50</dc:creator>
        <title>light_ceramic_armor - created</title>
        <link>http://wiki.neurohack.com/transcendence/wiki/light_ceramic_armor?rev=1268420697&amp;do=diff</link>
        <description>Name   light ceramic armor   UNID   &amp;itLightCeramicPlate;   Level   I   Base Value   75   Mass   2000 (2.0 tons)   Frequency   uncommon   Hit Points   25   Photo Repair   false   Causes Shield Interference   false   Recharges Reactor   false   Has Stealth Capabilities   false   Immune to Radiation   false   Immune to Disintegration   false</description>
    </item>
    <item rdf:about="http://wiki.neurohack.com/transcendence/wiki/ultra_light_titanium_armor?rev=1268420665&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2010-03-12T19:04:25+00:00</dc:date>
        <dc:creator>infomaniac50</dc:creator>
        <title>ultra_light_titanium_armor - created</title>
        <link>http://wiki.neurohack.com/transcendence/wiki/ultra_light_titanium_armor?rev=1268420665&amp;do=diff</link>
        <description>Name   ultra light titanium armor segment   UNID   &amp;itUltraLightTitaniumPlate;   Level   I   Base Value   10   Mass   350 (350 kg)   Frequency   common   Hit Points   5   Photo Repair   false   Causes Shield Interference   false   Recharges Reactor   false   Has Stealth Capabilities   false   Immune to Radiation   false   Immune to Disintegration   false</description>
    </item>
    <item rdf:about="http://wiki.neurohack.com/transcendence/wiki/km500_stiletto_missile?rev=1267675297&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2010-03-04T04:01:37+00:00</dc:date>
        <dc:creator>sdw195</dc:creator>
        <title>km500_stiletto_missile</title>
        <link>http://wiki.neurohack.com/transcendence/wiki/km500_stiletto_missile?rev=1267675297&amp;do=diff</link>
        <description>Name   KM500 Stiletto missile   UNID   &amp;itKM500Missile   Level   IV   Base value   50   Mass   60 Kg   Frequency   common   Damage   blast:4d6 (4-24) momentum4; WMD5;   Fire rate   30 (2/second)   Power use   10 (1MW)   Lifetime   120   Speed   40   Maneuverability   2   Hitpoints   10    Launcher   NAMI Missile Launcher</description>
    </item>
    <item rdf:about="http://wiki.neurohack.com/transcendence/wiki/xm300_reaper_missile?rev=1267675267&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2010-03-04T04:01:07+00:00</dc:date>
        <dc:creator>sdw195</dc:creator>
        <title>xm300_reaper_missile</title>
        <link>http://wiki.neurohack.com/transcendence/wiki/xm300_reaper_missile?rev=1267675267&amp;do=diff</link>
        <description>Name   XM300 Reaper missile   UNID   &amp;itXM300Missile   Level   IV   Base value   100   Mass   50 Kg   Frequency   rare   Damage   blast:5d6 (5-30) radiation1; momentum4; WMD4;   Fire rate   30 (2/second)   Power use   10 (1MW)   Lifetime   120   Speed   45   Maneuverability  unguided   Hitpoints     10    Launcher   NAMI Missile Launcher</description>
    </item>
    <item rdf:about="http://wiki.neurohack.com/transcendence/wiki/transdata.exe?rev=1267674592&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2010-03-04T03:49:52+00:00</dc:date>
        <dc:creator>sdw195</dc:creator>
        <title>transdata.exe</title>
        <link>http://wiki.neurohack.com/transcendence/wiki/transdata.exe?rev=1267674592&amp;do=diff</link>
        <description>TransData

TransData is a command line utility that interacts with the transcendence.exe file to allow modders to decompile the games xml's written in tscript and also to output tables of statistics in relation to the games.

For More information at the moment go to the TransData page.</description>
    </item>
    <item rdf:about="http://wiki.neurohack.com/transcendence/wiki/slave_coffin?rev=1267569365&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2010-03-02T22:36:05+00:00</dc:date>
        <dc:creator>shrike</dc:creator>
        <title>slave_coffin - Created!</title>
        <link>http://wiki.neurohack.com/transcendence/wiki/slave_coffin?rev=1267569365&amp;do=diff</link>
        <description>These slave coffins are found in Sung Slave Camps (specifically, in the small friendly stations surrounding the main camp station), and sometimes in black market stations.

It is very illegal to trade in slaves. No, scratch that, INSANELY illegal. You can either A. Sell them at a Black Market Station/Shipyard, and be instakilled on docking with a commonwealth base. B. Give them in tribute to the Sisters of Domina (Sanctum&gt;Offer item) for sector data (Sometimes, if you then Contemplate at the san…</description>
    </item>
    <item rdf:about="http://wiki.neurohack.com/transcendence/wiki/uranium_rod?rev=1267568999&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2010-03-02T22:29:59+00:00</dc:date>
        <dc:creator>shrike</dc:creator>
        <title>uranium_rod - created</title>
        <link>http://wiki.neurohack.com/transcendence/wiki/uranium_rod?rev=1267568999&amp;do=diff</link>
        <description>This item can be used to fuel starship reactors.</description>
    </item>
    <item rdf:about="http://wiki.neurohack.com/transcendence/wiki/tinker_gathering?rev=1267567412&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2010-03-02T22:03:32+00:00</dc:date>
        <dc:creator>shrike</dc:creator>
        <title>tinker_gathering - Shrike: Added Decontam text.</title>
        <link>http://wiki.neurohack.com/transcendence/wiki/tinker_gathering?rev=1267567412&amp;do=diff</link>
        <description>Tinker Gathering


You can convert some items into other items at a tinker gathering.
The following table illustrates all the possibilities as of Version 1.0RC8

&quot; &quot; &quot; &quot; Spoiler warning &quot; &quot; &quot; &quot;


Tinker Recipes
(MIL=Military. I=Illegal)
  Input     num#     Output   Titanium Ore   2   Titanium Armor Segment  Heavy Water   4   XMH Armor Segment  Armor Repair Paste   4   Photo-Organic Armor Segment  Carbon Fibre Spool   2   Heavy Ceramic Armor Segment  Plasteel Ore   4   Plasteel Armor Segment  Hy…</description>
    </item>
    <item rdf:about="http://wiki.neurohack.com/transcendence/wiki/stations?rev=1267541487&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2010-03-02T14:51:27+00:00</dc:date>
        <dc:creator>prophet</dc:creator>
        <title>stations</title>
        <link>http://wiki.neurohack.com/transcendence/wiki/stations?rev=1267541487&amp;do=diff</link>
        <description>Station Trade Prices

Tinker Gathering</description>
    </item>
    <item rdf:about="http://wiki.neurohack.com/transcendence/wiki/oracusbot?rev=1266748686&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2010-02-21T10:38:06+00:00</dc:date>
        <dc:creator>bimbel</dc:creator>
        <title>oracusbot</title>
        <link>http://wiki.neurohack.com/transcendence/wiki/oracusbot?rev=1266748686&amp;do=diff</link>
        <description>Oracus

Oracus is created and maintained by alterecco. The source can be found here: &lt;http://github.com/alterecco/nobot&gt; 

For a deeper help with all available commands query the bot and type help or eg fact help learn if you want help on the learn command of the fact module.</description>
    </item>
    <item rdf:about="http://wiki.neurohack.com/transcendence/wiki/tmu?rev=1266370850&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2010-02-17T01:40:50+00:00</dc:date>
        <dc:creator>wolfy</dc:creator>
        <title>tmu - added .94a</title>
        <link>http://wiki.neurohack.com/transcendence/wiki/tmu?rev=1266370850&amp;do=diff</link>
        <description>This program is designed to make obtaining, installing, managing, debugging, troubleshooting, and making mods substantially easier!

Input on this program would be highly appreciated! Thank you for your time.

Download Link


TMU has been released in the following locations:</description>
    </item>
    <item rdf:about="http://wiki.neurohack.com/transcendence/wiki/playground/playground?rev=1266352092&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2010-02-16T20:28:12+00:00</dc:date>
        <dc:creator>curudan</dc:creator>
        <title>playground:playground</title>
        <link>http://wiki.neurohack.com/transcendence/wiki/playground/playground?rev=1266352092&amp;do=diff</link>
        <description>Name   Taikon-200 deflector   UNID   &amp;itTaikon200Deflector;   Level   X   Base Value   130000   Mass   5500 (5.5 tons)   Frequency   rare   Hit Points   320   Regeneration Rate   12/30 ticks (24/second)   Power Use   1900 (190MW)   Depletion Downtime   24 seconds</description>
    </item>
    <item rdf:about="http://wiki.neurohack.com/transcendence/wiki/wikinotes?rev=1266350263&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2010-02-16T19:57:43+00:00</dc:date>
        <dc:creator>curudan</dc:creator>
        <title>wikinotes</title>
        <link>http://wiki.neurohack.com/transcendence/wiki/wikinotes?rev=1266350263&amp;do=diff</link>
        <description>Wiki Notes and Suggestions


Please leave notes and suggestions below.  

Add basic wiki &amp; rt intro


The basic intro to the publicly shared sites needs work.  Right now to use both trac and the wiki you have to log in and wait for approval; just make it more clear how to wait / how long to wait.</description>
    </item>
    <item rdf:about="http://wiki.neurohack.com/transcendence/wiki/shields?rev=1266274686&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2010-02-15T22:58:06+00:00</dc:date>
        <dc:creator>curudan</dc:creator>
        <title>shields</title>
        <link>http://wiki.neurohack.com/transcendence/wiki/shields?rev=1266274686&amp;do=diff</link>
        <description>Level I

	*  class I deflector
	*  cyclotron S10
	*  laser deflector


Level II

	*  class II deflector
	*  hull plate ionizer


Level III

	*  monopole deflector screen
	*  Solon shield generator
	*  cyclotron S55


Level IV

	*  class III deflector
	*  R1 deflector
	*  Ceratops 1T quasi-armor
	*  cyclotron S1200</description>
    </item>
    <item rdf:about="http://wiki.neurohack.com/transcendence/wiki/version_history?rev=1266271691&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2010-02-15T22:08:11+00:00</dc:date>
        <dc:creator>bimbel</dc:creator>
        <title>version_history - added RC7</title>
        <link>http://wiki.neurohack.com/transcendence/wiki/version_history?rev=1266271691&amp;do=diff</link>
        <description>Version History


An Unofficial List of all the fixes and addition that George will add to Transcendence 1.0 can be found  HERE

Alongside the main Windows only version GambitDash started porting Transcendence to Linux. More Informations about the Port may be found HERE</description>
    </item>
    <item rdf:about="http://wiki.neurohack.com/transcendence/wiki/quantumsphere_shell?rev=1266270939&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2010-02-15T21:55:39+00:00</dc:date>
        <dc:creator>curudan</dc:creator>
        <title>quantumsphere_shell</title>
        <link>http://wiki.neurohack.com/transcendence/wiki/quantumsphere_shell?rev=1266270939&amp;do=diff</link>
        <description>Name   Quantumsphere shell   UNID   &amp;itQuantumsphereShell   Level   XIII   Base value   1000   Mass   500 Kg   Frequency   rare   Damage   antimatter:6d8 (6-48) disintegration3; WMD7;   Fire rate   30 (2/second)   Power use   8000 (800MW)   Lifetime   360   Speed   15   Maneuverability   6   Hitpoints   10   Launcher   Quantumsphere disintegrator</description>
    </item>
    <item rdf:about="http://wiki.neurohack.com/transcendence/wiki/kytryn_plasma_pod?rev=1266270866&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2010-02-15T21:54:26+00:00</dc:date>
        <dc:creator>curudan</dc:creator>
        <title>kytryn_plasma_pod</title>
        <link>http://wiki.neurohack.com/transcendence/wiki/kytryn_plasma_pod?rev=1266270866&amp;do=diff</link>
        <description>Name   Kytryn plasma pod   UNID   &amp;itKytrynPlasmaSeed   Level   XII   Base value   1500   Mass   300 Kg   Frequency   uncommon   Damage   plasma:3d12 (3-36) WMD5;   Fire rate   40 (1.2/second)   Power use   200 (20MW)   Lifetime   480   Speed   30   Maneuverability   unguided   Hitpoints   20   Launcher   Kytryn launcher    Fragment: Missiles 36   Damage   plasma:3d12 (3-36) WMD5;   Speed   20   Lifetime   30</description>
    </item>
    <item rdf:about="http://wiki.neurohack.com/transcendence/wiki/m5_nemesis_missile?rev=1266270792&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2010-02-15T21:53:12+00:00</dc:date>
        <dc:creator>curudan</dc:creator>
        <title>m5_nemesis_missile</title>
        <link>http://wiki.neurohack.com/transcendence/wiki/m5_nemesis_missile?rev=1266270792&amp;do=diff</link>
        <description>Name   M5 Nemesis missile   UNID   &amp;itM5Missile   Level   X   Base value   1000   Mass   500 Kg   Frequency   rare   Damage   thermo:1d12 (1-12) momentum3; WMD7;   Fire rate   40 (1.3/second)   Power use   100 (10MW)   Lifetime   120   Speed   55   Maneuverability  unguided   Hitpoints   40    Launcher   NAMI Heavy Launcher    Fragment: Radius   Damage   thermo:15d24 (15-360) momentum3; WMD7;   Size   8    Fragment: Missiles 8d20 (8-160)   Damage   blast:2d6 (2-12) WMD1;   Lifetime   1d12+12 (13…</description>
    </item>
    <item rdf:about="http://wiki.neurohack.com/transcendence/wiki/black_strelka_missile?rev=1266270703&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2010-02-15T21:51:43+00:00</dc:date>
        <dc:creator>curudan</dc:creator>
        <title>black_strelka_missile</title>
        <link>http://wiki.neurohack.com/transcendence/wiki/black_strelka_missile?rev=1266270703&amp;do=diff</link>
        <description>Name   Black Strelka missile   UNID   &amp;itStrelkaBlack   Level   IX   Base value   150   Mass   35 Kg   Frequency   rare   Damage   thermo:1d12 (1-12) momentum1; WMD3;   Fire rate   6 (10/second)   Power use   20 (2MW)   Lifetime   60   Speed   60   Maneuverability  unguided   Hitpoints   5    Launcher   Makayev Launcher    Fragment: Missiles 1d4+12 (13-16)   Damage   thermo:1d12 (1-12) momentum1; WMD3;   Lifetime   8   Speed   40-60</description>
    </item>
    <item rdf:about="http://wiki.neurohack.com/transcendence/wiki/s3_medusa_missile?rev=1266270599&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2010-02-15T21:49:59+00:00</dc:date>
        <dc:creator>curudan</dc:creator>
        <title>s3_medusa_missile</title>
        <link>http://wiki.neurohack.com/transcendence/wiki/s3_medusa_missile?rev=1266270599&amp;do=diff</link>
        <description>Name   S3 Medusa missile   UNID   &amp;itS3Missile   Level   IX   Base value   250   Mass   300 Kg   Frequency   uncommon   Damage   thermo:4d12 (4-48) momentum6; WMD1;   Fire rate   40 (1.3/second)   Power use   100 (10MW)   Lifetime   20   Speed   30   Maneuverability  unguided   Hitpoints   40    Launcher   NAMI Heavy Launcher    Fragment: Missiles 12   Damage   thermo:3d12 (3-36) momentum3; WMD1;   Speed   40   Lifetime   120   Maneuverability   2   Multitarget   true</description>
    </item>
    <item rdf:about="http://wiki.neurohack.com/transcendence/wiki/im90_multitarget_blaster?rev=1266270591&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2010-02-15T21:49:51+00:00</dc:date>
        <dc:creator>curudan</dc:creator>
        <title>im90_multitarget_blaster</title>
        <link>http://wiki.neurohack.com/transcendence/wiki/im90_multitarget_blaster?rev=1266270591&amp;do=diff</link>
        <description>Name   IM90 multitarget blaster   UNID   &amp;itIM90Blaster;   Level   X   Base Value   750000   Mass   16000 (16.0 tons)   Frequency   rare   Damage   ion:5d6 (5-30) x3 WMD1;   Fire Rate   15 (3.7/second)   Power Use   3000 (300MW)   Lifetime   30   Multitarget   true</description>
    </item>
</rdf:RDF>
